Game: GMP Grocery Grab

Here’s an early prototype of one of the gamified formative assessments from my Good Manufacturing Practices (GMP) training (currently in development in Articulate Storyline).

I’ve included it to demonstrate my comfort with the rich capabilities of Storyline, including complex triggers, conditions and states.

Some testers on this initial prototype commented that they found catching the items too challenging. I’m considering several options for improvement, including making the icons larger, framing the game as a “shooter” to increase the expectation of challenge, or even eliminating the need to click the products altogether (by having the label automatically display as each animation begins and revert to hidden when the animation ends, and setting conditions for the regulated/non-regulated buttons based on the state of each label).

 

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